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Cross-platform Social Music Game

The challenge

After securing an investment round, a social music startup needed to scale its multiplayer karaoke platform to support a rapidly growing user base. Their original MVP, built under tight deadlines, struggled with performance bottlenecks, network stability issues, and limited scalability. The startup required a complete architectural overhaul of its native iOS and Android apps, including reworking the complex network layer and multiplayer system, while ensuring a seamless user experience.

  • Questlogic set itself apart by designing a state machine-based architecture, ensuring seamless real-time performance for multiplayer interactions – something many competitors struggled with at scale.
  • Unlike generic solutions, Questlogic’s specialized engineering team built a customized network layer optimized for low-latency karaoke streaming, delivering a superior user experience.
  • We’ve suggested that cross-platform approach Client desired originally will have its limitations in audio synchronization and is not the best solution for the project, despite our company being specialized in cross-platform engineering. Native iOS and Android approach us to build deeper hardware integration, outperforming cross-platform alternatives in responsiveness and audio sync.
  • By prioritizing scalability and modular design, Questlogic enabled rapid feature iteration, giving the client a competitive edge in launching new experiments without disrupting stability.
  • While rival platforms faced bottlenecks and technical debt, implemented architecture delivered a 4.7+ user rating, setting a new internal benchmark for quality.

Solution Details

  • Mobile Development – Native Swift (iOS) and Kotlin (Android) for optimal performance, smooth animations, and low-latency audio processing.
  • Backend & Networking Node.js with WebSockets for real-time communication, combined with gRPC for efficient, low-latency client-server interactions.
  • State Management State machine-based architecture to handle complex user interactions and multiplayer game logic with stability and predictability.
  • Cloud Infrastructure AWS (EC2, S3, RDS, Lambda) for scalable deployment, with CloudFront CDN for fast media streaming and DynamoDB for high-speed metadata storage.
  • Audio Processing WebRTC and Opus codec for real-time audio streaming with minimal lag, ensuring a synchronized karaoke experience.

To meet the startup’s goals, we conducted an in-depth technical assessment and aligned with the client on continuing with native development for optimal performance. Our team assembled specialized engineering units dedicated to key areas, including:

  • Architectural Redesign – Our software architect collaborated with startup’s CTO and core engineering team to introduce a new architecture, optimizing system flow and reducing edge case failures.
  • Network Optimization – We re-implemented the client-server communication layer, ensuring smooth real-time interactions in multiplayer mode.
  • Scalability & Maintainability – We built a modular codebase, allowing for rapid iteration and A/B testing of new features without disrupting stability.

Knowing cross-platform approach well implies the knowledge where you should avoid it.

Denis Avramenko, CTO @ Questlogic

Key Outcomes

  • Increased App Stability – User-reported crashes and connectivity issues were significantly reduced, leading to a more reliable multiplayer experience.
  • Improved User Ratings – The App Store and Google Play ratings climbed to 4.7+, reflecting enhanced performance and quality.
  • Faster Experimentation & Growth – The new architecture enabled the startup’s product team to iterate and deploy new features more efficiently, accelerating innovation and user engagement.

 

More frequent A/B experiments
0 %
Average user rating
4.3 +

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